<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>IdleVoid News &amp; Patch Notes</title>
    <link>https://idlevoid.com/news/</link>
    <description>Every IdleVoid update: patch notes for each release of the free idle tower defense game, and dev diaries on what is coming next.</description>
    <language>en-gb</language>
    <atom:link href="https://idlevoid.com/feed.xml" rel="self" type="application/rss+xml"/>
    <lastBuildDate>Thu, 15 Oct 2026 12:00:00 GMT</lastBuildDate>
    <item>
      <title>Attack Speed Streams and Progress Fixes</title>
      <link>https://idlevoid.com/news/2026-10-15-v0-2-139/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-15-v0-2-139/</guid>
      <pubDate>Thu, 15 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.139</category>
      <description>Full attack-speed damage scaling with tracer streams, plus the latest banked-progress and achievement fixes.</description>
    </item>
    <item>
      <title>Attack Upgrades and Progress Fixes</title>
      <link>https://idlevoid.com/news/2026-10-15-v0-2-138/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-15-v0-2-138/</guid>
      <pubDate>Thu, 15 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.138</category>
      <description>Stronger late attack investment, reliable banked-run progress, and achievement and sector-record fixes.</description>
    </item>
    <item>
      <title>Sector 1 Tuning and Fixes</title>
      <link>https://idlevoid.com/news/2026-10-13-v0-2-135/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-13-v0-2-135/</guid>
      <pubDate>Tue, 13 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.135</category>
      <description>Sector 1 now teaches the ropes, research pacing is stretched for the long game, debris gets its own lab line, and the sign-up code screen no longer vanishes when you check your email.</description>
    </item>
    <item>
      <title>A Fresh Start: Rebalanced Void, New Armory and Cards</title>
      <link>https://idlevoid.com/news/2026-10-12-v0-2-130/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-12-v0-2-130/</guid>
      <pubDate>Mon, 12 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.130</category>
      <description>Everyone starts fresh on the new balance. Purchases are kept and Discord link rewards restored, alongside a rebuilt Armory, a focused card collection and offline lab catch-up.</description>
    </item>
    <item>
      <title>Tournament Hotfix</title>
      <link>https://idlevoid.com/news/2026-10-12-v0-2-129/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-12-v0-2-129/</guid>
      <pubDate>Mon, 12 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.129</category>
      <description>Fixes the tournament screen flashing after an event ends, and adds a countdown to the next tournament.</description>
    </item>
    <item>
      <title>Dev Diary #2: The balance pass, explained</title>
      <link>https://idlevoid.com/news/2026-10-12-dev-diary-02-balance-pass/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-12-dev-diary-02-balance-pass/</guid>
      <pubDate>Mon, 12 Oct 2026 12:00:00 GMT</pubDate>
      <category>Dev diary</category>
      <description>Why we slowed the snowball, what changed in the maths, and the numbers behind sectors, research, the Armory, Keystones and tournaments.</description>
    </item>
    <item>
      <title>Balance Pass, Unique Crafting and Twice-Weekly Tournaments</title>
      <link>https://idlevoid.com/news/2026-10-11-v0-2-128/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-11-v0-2-128/</guid>
      <pubDate>Sun, 11 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.128</category>
      <description>A big balance pass on prestige pacing and combat maths, craft the Unique Keystone you want, a cheaper and fairer Armory, and tournaments twice a week in 30-pilot brackets.</description>
    </item>
    <item>
      <title>Armory Fixes and Faster Upgrades</title>
      <link>https://idlevoid.com/news/2026-10-09-v0-2-123/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-09-v0-2-123/</guid>
      <pubDate>Fri, 09 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.123</category>
      <description>Armory fixes and On/Off toggles, bulk Workshop buying, a tidier home screen, and Keystone merging.</description>
    </item>
    <item>
      <title>IdleVoid Speaks Your Language</title>
      <link>https://idlevoid.com/news/2026-10-07-v0-2-116/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-07-v0-2-116/</guid>
      <pubDate>Wed, 07 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.116</category>
      <description>IdleVoid is on the Google Play production track and fully translated into 12 languages, plus achievements, titles and a round of fixes.</description>
    </item>
    <item>
      <title>Dev Diary #1: Road to open beta</title>
      <link>https://idlevoid.com/news/2026-10-03-dev-diary-01/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-03-dev-diary-01/</guid>
      <pubDate>Sat, 03 Oct 2026 12:00:00 GMT</pubDate>
      <category>Dev diary</category>
      <description>Where IdleVoid is heading next — open beta on Android, a proper home on the web, and a PC build with Steam in its sights.</description>
    </item>
    <item>
      <title>Smoother Around the Station</title>
      <link>https://idlevoid.com/news/2026-10-01-v0-2-97/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-10-01-v0-2-97/</guid>
      <pubDate>Thu, 01 Oct 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.97</category>
      <description>The open-beta store opens, Fleet joins the bottom bar, readable HP and shield numbers, and a stack of fixes from your reports.</description>
    </item>
    <item>
      <title>The Void Lights Up</title>
      <link>https://idlevoid.com/news/2026-09-30-v0-2-91/</link>
      <guid isPermaLink="true">https://idlevoid.com/news/2026-09-30-v0-2-91/</guid>
      <pubDate>Wed, 30 Sep 2026 12:00:00 GMT</pubDate>
      <category>Patch notes · v0.2.91</category>
      <description>The biggest visual update yet. Combat and the Command hub rebuilt to glow, and the hangar doubles to 20 station hulls.</description>
    </item>
  </channel>
</rss>
