Patch notes · v0.2.123
Armory Fixes and Faster Upgrades
Armory fixes
- Chrono-Stasis now freezes enemies inside weapon range, keeping distant enemies moving towards the station.
- Switch owned Armory systems On or Off for your next run.
- Cooldown and slow upgrades stop at their effective caps. Arc Conductors adds one target every level, up to five.
- Every Cascade chain-duration level adds real time. Foundry's final cooldown level now fires sooner.
- Beacon rewards and Cascade stacks work on Thorns and Mirror contact kills. Small reward bonuses accumulate instead of disappearing to rounding.
- Mirror's healing description now matches its effect.
Command and upgrades
- Fleet and Challenges have direct home shortcuts, with five circular buttons on each side.
- Weekly Challenges have a clearer layout and attention badges.
- Bottom navigation is now the three Command, Combat and Workshop icons.
- Workshop offers ×1, ×10, ×50 and ×100 purchases. Unaffordable upgrades keep their stat values visible beside the price.
- Research attention highlights idle labs and queues waiting for TE.
Keystones and battle memory
- Boss Keystone and Unique Keystone drops are 75% less frequent. SC pull odds are unchanged.
- Unique Keystones have arm filters and clearer equipment controls.
- Merge all stones up to a selected tier, preserving locked and socketed stones.
- Replay battle memory after your station is destroyed.