Sector 1 plays as a tutorial. Waves 1-10 pay double TE, and waves 4-9 hit harder, so a new station falls a few times, spends that TE in the Workshop, and then beats the first boss. Sectors 2+ and tournaments are unchanged.
Research past level 20 takes longer, gradually: up to twice as long by level 60 and three times by level 99. Levels 1-20 are unchanged, and research already running keeps its current timer.
Temporal Overdrive has a longer, steeper schedule: 2x, 3x, 4x and 5x speed now take 2 hours, 8 hours, 1.5 days and 4 days to research.
Debris mines now trigger within a small Debris Radius, roughly one enemy wide. The new Debris Dispersion lab line widens it by 5% per level, up to double at level 20.
🛠️ Fixes & polish
Fixed creating an account or signing in by email code: switching to your email app to read the code no longer sends you back before the code box.
The bottom navigation shows its Command / Combat / Workshop labels again.
On Android, watching a rewarded ad now pauses your run and mutes the game until the video ends.